UE4 Environment Design | Persian Palace

This Persian-inspired environment was modelled in Maya, textured in Substance Painter and rendered in Unreal Engine 4.
While attending Red River College's Digital Media Design program, I created this project for my Intro Video Game Design course.

Unreal Cinematic: Persian Palace

Unreal Engine 4: Final Arrangement

Unreal Engine 4: Final Arrangement

Unreal Engine 4 block-out imported into Maya

Unreal Engine 4 block-out imported into Maya

Assets created in Maya for Unreal Engine

Assets created in Maya for Unreal Engine

Wireframe: Wide-shot of the floor assets

Wireframe: Wide-shot of the floor assets

Wireframe: Close-up 1

Wireframe: Close-up 1

Wireframe: Close-up 2

Wireframe: Close-up 2

Wireframe: Close-up 3

Wireframe: Close-up 3